Energy Cell (Mk. II)
能量电池(2型)
Base price
—
No fixed base price
- Types
- Energy cells
- Contraband
- No
- Category
- Miscellaneous (MiscItem)
- Data version
- VERSION 100-Rev6
Events that move its price
| Event | Lasts | Effect | Draw weight |
|---|---|---|---|
| Power Outage | 2 days | Energy cells +66% | 7 |
| Power Plant Maintenance | 1 day | Energy cells +33% | 10 |
| Who Turned Out The Lights? | 2 days | Energy cells +50% | 4 |
Who buys it9
| Customer | Faction | Visit | Budget on day 1 | Per day |
|---|---|---|---|---|
| Merchant | Lower Levels | Buying | 200–300 | +3 |
| Lower Level Citizen | Story | Buying | 150–200 | — |
| Lower Level Citizen | Story | Buying | 150–200 | — |
| Upper Level Resident | Story | Buying | 325–400 | — |
| Lower Level Repairman | Lower Levels | Buying | 100–125 | — |
| Scrap Buyer | Lower Levels | Buying | 80–120 | — |
| Maintenance Worker | Lower Levels | Buying | 100–125 | — |
| Lower Level Inventor | Lower Levels | Buying | 145–295 | +0.25 |
| Station Engineer | Lower Levels | Buying | 750–1000 | +1 |